For this week, as I am almost done with modelling. I decided to start working on textures.
Texture Planning
The Floor textures and Base
The Fence
The Buildings
The Unique Objects in the scene
Looking For References
Stylized examples
Textures that I will make in Substance Designer
brick floor
wood planks
wood texture
dirt floor
grass floor
concrete tiles
concrete texture
walls texture
roof tiles
Making my own textures that fit the style of the environment will make texturing the rest of the scenes easier
Learning Substance Designer
making different versions of brick floor
Render Preview with the scene
Wood Plank Texture WIP
tried making a wood grain texture from what I learnt by turned out really bad - wanted to have the stylized grain but like a hand painted feel
another version
TO-Do-List Next week
Work on more textures
work on UVs
planning textures for the other two environments
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