Interior Environment
- ylmgradfilm2023
- Jan 31, 2023
- 1 min read
Dividing the environments into texture categories
Outer Part
Worked on the UVs
Divided the different texture : Wood , Wall , Paper Window Textures

Moved the assets into Blender

Wooden Assets
Re work on the assets

Unwrapped the UVs

Textured it

Into Blender - need to adjust the colours as all the objects are made of wood and need more colour variations to differentiate them
looks weird now as there is no lighting


To Do List
Work on the other assets
Fabrics, books and scrolls, bottles and vases and the lights
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