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Interior Environment

  • ylmgradfilm2023
  • Jan 31, 2023
  • 1 min read

Dividing the environments into texture categories


Outer Part

  • Worked on the UVs

  • Divided the different texture : Wood , Wall , Paper Window Textures

Moved the assets into Blender

Wooden Assets

  • Re work on the assets

  • Unwrapped the UVs

  • Textured it

  • Into Blender - need to adjust the colours as all the objects are made of wood and need more colour variations to differentiate them

  • looks weird now as there is no lighting

To Do List

  • Work on the other assets

  • Fabrics, books and scrolls, bottles and vases and the lights




 
 
 

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